
Those who are not at the Igda-mailing list but are interested in games design and usability issues, this event might be interesting for you?
From the Igda.fi:
Would you like to know what Insomniac has learned from Ratchet & Clank or Resistance: Fall of Man on game usability and interaction design? How to test mobile and online game community MoiPal? What are the best usability and interaction

Hello world. Lately I have been writing "Children's and youth and their media use - in a nutshell" report together with The Finnish Society of Media Education. It has been a challenge to describe the youngsters' media landscape to the assumed readers. For those who do not spend time at the internet -- except reading e-mails or surfing at "Google" -- it is difficult to express that internet is

I have started writing a blog for Tilt.tv in Finnish. Those interested in games related discussion should check it out. The other Tilt blogger is MMO-guru Susi. So far I have been writing about Will Wright, educational games and user generated content.
Spore was released a couple of weeks ago. A week ago I met professor James Paul Gee and Elizabeth Hayes in Helsinki. We had a good talk about

Within the last few days I have met teachers who try to utilize digital media at school and understand more about edugames, media literacy specialists pondering common policies and solutions in differ

Nuori Suomi (The Young Finland Association) has been working with an online service for children & youth.

The number of Internet users has more than doubled since the year 2000, and in 2007 there were over 1.1 billion people online worldwide.

Parteco (Participatory Economy and Beyond: Developing tools and processes for open and participatory knowledge creation and content production) project ended with a Picnic session on 11 June 2008 at G

I wrote (/am writing) an article of the first 15 years of girlgames. The article is still a draft but I would love to hear your comments about it.

GameSpot has announced its list of the top 20 most anticipated games of E3.

Casual Connect Magazine had pretty informative article on casual games business models. Here are some points from the article.