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Seminar on game design and usability in Helsinki

Those who are not at the Igda-mailing list but are interested in games design and usability issues, this event might be interesting for you?
From the Igda.fi:

Would you like to know what Insomniac has learned from Ratchet & Clank or Resistance: Fall of Man on game usability and interaction design? How to test mobile and online game community MoiPal? What are the best usability and interaction

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Children & Youth - media use in a nutshell

Hello world. Lately I have been writing "Children's and youth and their media use - in a nutshell" report together with The Finnish Society of Media Education. It has been a challenge to describe the youngsters' media landscape to the assumed readers. For those who do not spend time at the internet -- except reading e-mails or surfing at "Google" -- it is difficult to express that internet is

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Blogging at Tilt.tv

I have started writing a blog for Tilt.tv in Finnish. Those interested in games related discussion should check it out. The other Tilt blogger is MMO-guru Susi. So far I have been writing about Will Wright, educational games and user generated content.

Spore was released a couple of weeks ago. A week ago I met professor James Paul Gee and Elizabeth Hayes in Helsinki. We had a good talk about

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Social media is not new - it is next

Within the last few days I have met teachers who try to utilize digital media at school and understand more about edugames, media literacy specialists pondering common policies and solutions in differ

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Mä oon täällä (I am here) online service is finally out

Nuori Suomi (The Young Finland Association) has been working with an online service for children & youth.

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Huge growth potential for online services

The number of Internet users has more than doubled since the year 2000, and in 2007 there were over 1.1 billion people online worldwide.

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Gaming lifestyle and brand parasites

Parteco (Participatory Economy and Beyond: Developing tools and processes for open and participatory knowledge creation and content production) project ended with a Picnic session on 11 June 2008 at G

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The first 15 years of girlgames

I wrote (/am writing) an article of the first 15 years of girlgames. The article is still a draft but I would love to hear your comments about it.

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Top 20 Most Anticipated Games of E3 by GS

GameSpot has announced its list of the top 20 most anticipated games of E3.

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Casual games business models

Casual Connect Magazine had pretty informative article on casual games business models. Here are some points from the article.